Not knowing when Necromorphs will put in an appearance - scripted sequences and bosses aside - could do wonders for Dead Space. And unlike Left 4 Dead, a multiplayer title, Dead Space’s Intensity Director will be dedicated to keeping you, and you alone, on edge. Now, imagine those principles applied to Dead Space, because that’s what the Intensity Director has the potential to offer. Its mission was to ensure that Left 4 Dead remained terrifying, unpredictable, and, most importantly of all, fun.Īs anyone who’s played the game can tell you, it performed those functions magnificently, unlike Back 4 Blood. It would likewise manage the special infected, though it wasn’t ever just trying to kill you. Then it’d wait a little longer and unleash a horde of the infected. Sometimes, it would let you pause for breath, just long enough to think something was wrong. Sound familiar? It should, if you’ve played Left 4 Dead, which had its own system simply labeled “The Director.” Left 4 Dead’s Director was obviously still a bunch of code, but it had a convincingly human way of maintaining tension. The Dead Space Intensity Director, according to EA, “dynamically adjusts what shows up in Isaac’s path, from Necromorph spawns and how they choose to attack them, to environmental effects such as light, smoke, particles and sound.” But this is something to be excited for right now. It looks as if EA and Motive are chunking their reveals, so a future “ Inside Dead Space” may offer more information. It was featured in EA’s recent press release but doesn’t get a mention on the official Dead Space website. If you’re wondering what the hell an “Intensity Director” is, I don’t blame you. Instead, it’s the sci-fi-sounding Intensity Director that could give the replayability of Dead Space a real shot in the arm. No, EA hasn’t forced Motive Studios to suddenly switch genre, despite their history with the series-ending Dead Space 3. The most exciting thing about the Dead Space remake is that, if developer Motive Studio delivers, it will never be the same game twice.
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